Majora's Mask, because it only has four levels, has 52 heart pieces, which are mostly gained through various mini-quests. Ocarina of Time, for example, has 36 pieces of heart, and A Link to the Past has 32. Collecting four pieces nets a whole container. To make up the difference between how many heart containers you'd have if you only beat the levels and the total number possible, there are many "pieces of heart" spread across the land. Each level gives you an extra one when you beat it. In every Zelda game, you start with three " Heart Containers", which represent how many times you can be hurt. The mini-quests are far, far more important than they are in other Zelda games, mostly because there are many more pieces of heart than in the other games. For example, there are only four levels (rather than the usual eight or nine), but these levels are each much larger than a usual Zelda level. Majora's Mask almost (but not quite) dispenses with this formula entirely it might be more accurate to say that certain aspects of the formula have been made much more important than others. Beyond these required mini-quests is usually a set of optional mini-quests, that give the player additional powers of varying sorts (this formula applies mostly to A Link to the Past, Link's Awakening, and Ocarina of Time, though it also can be applied somewhat to the other games in the series). Between levels the player must usually complete a mini-quest to gain access to the next level. The normal formula for a Zelda game consists of several levels (usually around 8 or 9) of increasing size and complexity, each of which contains a specific mix of items and major enemies. Xenex informs me that the Australian release did not include any special edition copies of the game, much to the annoyance of Australian Zelda fans. Majora's Mask featured a special edition with a gold cartridge as well, but the label in the special edition was a hologram with the aforementioned design (I honestly have never seen a non-special edition copy). Ocarina of Time had a special edition with a gold cartridge, with most copies the usual gray. The cartridge for the first Zelda game was gold, rather than the usual gray. The Majora's Mask design, however, featured "Zelda" in purple and the Mask itself in place of the sword and shield, as well as a multicolored background with a drawing of a young Link (at least, that's what the special edition of the game had). Next to the "Z" in "Zelda" was a sword and shield. It featured the word "Zelda" in a large, red font, with "The Legend of" over it in a very small font, and the name of the specific game under it in the same small font, all against a background a particular shade of tan. Before this game, every Zelda game had a very similar design for the packaging and cartridge label. For a while, while it was still planned as a 64DD game, it was known as Zelda: Gaiden.įirst, the packaging. It was released for the Nintendo 64 by Nintendo in 2000, though it was originally planned for the N64's ill-fated 64DD peripheral. It is, perhaps, the oddest game in the series, featuring many elements that are just plain strange. The game's due for release in spring 2015.Majora's Mask is an interesting departure for the Legend of Zelda series. Oh, and the normal box which looks like this sexy beast: Nintendo also announced that Europe will get a limited run of The Legend of Zelda: Majora’s Mask 3D Special Edition which includes a SteelBook game case, a Majora’s Mask pin badge, and a double-sided poster. Plus, Nintendo promises "added features for users to streamline gameplay for a more comfortable experience". Like the Ocarina of Time remake, this 3DS edition will have spruced up visuals and stereoscopic 3D graphics. It's also quite short with just four major dungeons, but there are loads of side content - including a barmy Groundhog Day-style quest in the main town. The game is famous for being one of the most creepy and disturbing entries in the Zelda series. You also have a tight three day time limit, and will have to travel back in time (and suffer losing progress) if you run out. It's up to Link to track down the owner of the cursed Majora's Mask so he can stop the apocalypse.Īlong the way you'll travel through dungeons, and use masks yourself to transform into other forms with special powers. This game is set in the doomed world of Termina, which is about to be crushed by a falling moon. Dark and eery Nintendo 64 epic The Legend of Zelda: Majora's Mask will be getting a Nintendo 3DS remake in 2015.
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